![]() This is pretty great and I open fights with it when I can't reach enemies to punch, but I've been thinking. Ramza can also learn an ability, tailwind, which lets him increase someone's speed by one for the rest of the fight. I just found an item in the store which adds 1 to speed so some of my people have 7 speed. ![]() Your characters (at least at this point in the game) have 6 speed and that is that. For the most part speed is powerful but fixed. In Final Fantasy Tactics it definitely falls into the stupidly powerful camp. Frequently it's practically worthless (it determines who goes first in a round of combat but you get equal numbers of turns overall) or it's stupidly powerful (it determines how often you get to act and therefore is a power multiplier). Speed is an RPG stat that is rarely balanced. ![]()
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